Campaign |
---|
AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
Chosen from the toughest Swordsmen, Guards willingly forgo some of thier mobility for the advantages of armor. Whether in ceremonial posts during peace, or on the battlefield in times of war, their role is always the same: defending the Warlock nobilty.
Advances from: | Swordsman |
---|---|
Advances to: | Shield Guard |
Cost: | 27 |
HP: | 45 |
Movement: | 4 |
XP: | 78 |
Level: | 2 |
Alignment: | lawful |
ID | Aragwaithi Guard |
Abilities: |
sword blade | 12 - 3 melee |
Resistances: | |
---|---|
blade | 30% |
pierce | 20% |
impact | 20% |
fire | 0% |
cold | 0% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 50% |
Coastal Reef | - | 100% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 2 | 40% |
Hills | 2 | 50% |
Impassable | 100 | 90% |
Mountains | 2 | 60% |
Mushroom Grove | - | 100% |
Sand | 1 | 50% |
Shallow Water | 3 | 20% |
Swamp | 2 | 40% |
Unwalkable | 100 | 100% |